YA

Review: The Leveller by Julia Durango

Series: The Leveller #1

the leveller -julia durangoNixy Bauer is a self-made Leveller. Her job? Dragging kids out of virtual reality and back to their parents in the real world. It’s normally easy cash, but Nixy’s latest mission is fraught with real danger, intrigue, and romance.

Nixy Bauer is used to her classmates being very, very unhappy to see her. After all, she’s a bounty hunter in a virtual reality gaming world. Kids in the MEEP, as they call it, play entirely with their minds, while their bodies languish in a sleeplike state on the couch. Irritated parents, looking to wrench their kids back to reality, hire Nixy to jump into the game and retrieve them.

But when the game’s billionaire developer loses track of his own son in the MEEP, Nixy is in for the biggest challenge of her bounty-hunting career. Wyn Salvador isn’t some lazy kid looking to escape his homework: Wyn does not want to be found. And he’s left behind a suicide note. Nixy takes the job but quickly discovers that Wyn’s not hiding—he’s being held inside the game against his will. But who is holding him captive, and why?

Nixy and Wyn attempt to fight their way out of a mind game unlike any they’ve encountered, and the battle brings them closer than either could have imagined. But when the whole world is virtual, how can Nixy possibly know if her feelings are real?


 

3.5 Drink Me Potions


The Leveller is a nice combination of gaming fun that doesn’t get too tech-y to annoy non-gamers but also revels in an imaginative gamer’s world. Its well-paced action and unique gaming checkpoints to complete was most definitely entertaining.

I myself am not much of a huge gamer. I play some but I’m definitely not hardcore by any means. So to enter a genre of science fiction dealing with gaming technology would be a hit or miss for me. The Leveller surprisingly bypassed my expectations of mediocrity.

The most surprising element (and probably the most enjoyable) was the varying levels of horror that our fierce protagonist, Nixy, had to face in order to reach Wyn in his custom world within the game. From fighting off giant centipedes to sharks underwater and anacondas, the suspense of getting through each level without dying and restarting had me on the edge of my seat. The unknown challenges she had to face was just as entertaining, although I wish the overall maze component of the story took up a bigger portion of the plot.

The characters were mostly fresh and original. Nixy, otherwise known as Phoenix, was spunky. She didn’t let others get her down for being a leveller. Her two best buds, Chang and Moose, also had character (if the interesting names they go by don’t already suggest that). Together, it was like watching a gaming trio do its magic on a gaming world they knew so well.

However, what stuck out even more was the gaming world building. It’s uncertain how far in the future this is set, but I’m assuming it’s to be reminiscent of the potential NEAR future. Durango really developed and described this gaming platform, the MEEP, to the minute details. It must be due to her experience as a gamer to go to such fine workings of this program. It’s interesting whether or not the idea of a virtual reality gaming experience is completely original or not. I appreciated the details because it gave me the sense of what was truly going on for Wyn and Nixy in this complex trap they found themselves in.

What could be improved for me was the abrupt ending and the romance. The twist was nice, although not necessarily unpredictable. It brought about more questions than answers which even the characters voiced out. I’m glad to see there’s a second book, but for such a short and easy read, it could’ve maybe left it at a nicer point.

As for the romance, I just didn’t feel it with Wyn and Nixy. 6 days trapped in the MEEP together can cause a lot of stressful bonding, but there just didn’t seem to be a lot connecting them. They’re attractive people? They’re under high stress? That doesn’t make it any less strange to see them kissing all of a sudden. I hope it gets a little better in the next one, but at least romance isn’t truly a strong contender in this novel.

For a book that I picked randomly to read, The Leveller overall surprised me in a good way and I look forward to seeing what comes next for Nixy and Wyn.

Overall Recommendation:
The Leveller is full of action and smartly written challenges for Nixy Bauer, our protagonist, to face as she tries to rescue some millionaire’s son. With checkpoint levels to pass in a virtual world holding Wyn captive, this story is both exciting and suspenseful as we race to get to the bottom of this crazy scheme and escape the MEEP. There’s not too much gamer-talk or references to annoy, but I’d say it would still satisfy those who enjoy this genre. Overall, it was a surprisingly easy read albeit ending abruptly with the most hideous cliffhanger. Romance lovers, this story isn’t for you, although I think you may still find some enjoyment from other areas.

YA

Review: Starflight by Melissa Landers

Series: Starflight #1

starflight -melissa landersLife in the outer realm is a lawless, dirty, hard existence, and Solara Brooks is hungry for it. Just out of the orphanage, she needs a fresh start in a place where nobody cares about the engine grease beneath her fingernails or the felony tattoos across her knuckles. She’s so desperate to reach the realm that she’s willing to indenture herself to Doran Spaulding, the rich and popular quarterback who made her life miserable all through high school, in exchange for passage aboard the spaceliner Zenith.

When a twist of fate lands them instead on the Banshee, a vessel of dubious repute, Doran learns he’s been framed on Earth for conspiracy. As he pursues a set of mysterious coordinates rumored to hold the key to clearing his name, he and Solara must get past their enmity to work together and evade those out for their arrest. Life on the Banshee may be tumultuous, but as Solara and Doran are forced to question everything they once believed about their world—and each other—the ship becomes home, and the eccentric crew family. But what Solara and Doran discover on the mysterious Planet X has the power to not only alter their lives, but the existence of everyone in the universe…


 

3.5 Drink Me Potions


Starflight was a cute story of a girl who just wanted freedom from a life full of unfair situations but instead finds herself dragged into a grand adventure around the galaxies upon meeting an old rival from school.

The book was full of witty and fun banter, something I’ve come to appreciate from Landers. Solara was understandably tough, but not as tough of a character as I would have thought from the synopsis. She hated her felony tattoos on her hands and it was understandable, as an orphan with no one who really cared about her, to want to escape into a place where she could be her own person without a worry in the world.

Meanwhile, her love interest, Doran, originally came off as that annoying golden boy who gets everything kinda stereotype. He really fit that bill. He gains a more original personality later on that makes you like him more, but at the end of the day, the same can be said for him as well. Both him and Solara were characters I grew to like, but not people I grew to connect with or even love , which is important for main characters in good stories.

The secondary characters had interesting personalities that made them special and fun to see how they interacted with each other. They each had a back story, although some weren’t as fleshed out as they could have been, which would have made them more solid and real in my books than just the label you put on them. For example, the first mate was a bespectacled kleptomaniac, but if he’s only defined by that label, it doesn’t necessarily make him all that special or real. He as a whole person would need more than just that one thing, no matter how interesting, to make a good character whose purpose isn’t only to just enhance Solara and Doran’s story.

The pacing set me off a little too. It wasn’t slow necessarily. Things are always happening for the ragtag crew on board the space craft Banshee. But it wasn’t necessarily intense. The plot didn’t really build up for most of the book until maybe the last 60 pages or so. Like, sure, someone’s chasing them. They escape. They go somewhere else in space. Whoopee.

The romance was interesting. Doran was truly awful in the beginning, so it was enjoyable to see the gradual change in their interpersonal dynamics. It wasn’t insta-love. They went from rivals/enemies to cohorts and acquaintances to finally friends and people who loved one another. It took time and certain events to drive forward those feelings. It was nice, don’t get me wrong. It just didn’t induce intense heart-pounding feelings in me. At the end of the day, I just didn’t find myself as invested in the outcome as I normally would be in romances that initially seemed hard to come by for the characters.

Overall, Starflight was definitely an enjoyable read. The ending wasn’t a cliffhanger or anything. It ended pretty much on a happy note. The characters don’t necessarily change the world or have everything solved for their individual problems, so unless resolution is a key component for you to enjoy a novel, it was nice. But nice only goes so far and it just seemed to be lacking something that may just be a personal preference.

Overall Recommendation:
Starflight was a fun sci-fi book that definitely had stuff going on for the main characters and even the side characters. However, beyond the easy read and amusing banter between a unique group of friends, it was just missing some suspense throughout the middle that would’ve driven a higher rating, even though plenty of “action” was going on. These events just fizzled out too quickly and shifted from one to the other without racking enough excitement linking them all together. The romance was enjoyable and cute, but it too seemed to lack a certain element to invest more emotion from the reader into them. Overall, it was a nice plot and story that I liked, but did not love.

YA

Review: Seeker by Arwen Elys Dayton

Series: Seeker #1

seeker -arwen elys daytonThe night Quin Kincaid takes her Oath, she will become what she has trained to be her entire life. She will become a Seeker. This is her legacy, and it is an honor.

As a Seeker, Quin will fight beside her two closest companions, Shinobu and John, to protect the weak and the wronged. Together they will stand for light in a shadowy world.

And she’ll be with the boy she loves–who’s also her best friend. But the night Quin takes her Oath, everything changes.

Being a Seeker is not what she thought. Her family is not what she thought. Even the boy she loves is not who she thought. And now it’s too late to walk away.


2 Drink Me Potions


Seeker was fantasy novel set in something akin to modern day Scotland and Hong Kong. It had huge potential to become something exciting and intriguing. Magical swords, secrets centuries old and a family heritage of honorable warriors. Sounds like a great synopsis doesn’t it?

Well, that’s where your hopes go south. Dayton turned a very interesting plot into a monotonous journey between 4 narratives. How did it go so very wrong? Why, let me list them out for you.

1) World building
It may be set in Scotland and then in Hong Kong, all very familiar land marks, but that’s no excuse for the vagueness in the Seeker’s history and uh, what exactly they are and do . All you get is that they’re “honourable” and “help to change the world” with their “life or death decisions”. Such power. Of course that would mean some would stray from the noble route to follow their selfish heart’s desires.

So what exactly are those “bad deeds” that Seekers now do instead? Such terrible things that it scarred Quin and Shinobu so much when they took their oath?

Uh, they became assassins? It doesn’t get graphic or anything, but the vagueness of it takes away from their GIGANTIC reaction after realizing they’ve become “monsters”. Quin is so mortified that she wishes to never remember any of it. Shinobu follows the path of self-destruction through drugs, booze and reckless actions like building jumping. These plot elements took up so much space and time in Seeker, you’d expect to be more understanding of their predicament.

And then there’s also the confusion regarding the Seeker’s abilities. It takes a while into the novel before things start becoming more clear. Just what the heck do they do? Why are they so special or powerful? But the long-winded way it took to reach those answers could’ve driven many people away from the book by then.

2) Plot pacing
It was so BORING in the middle. I was occasionally flipping ahead just to see whose narrative we’d get to follow next ’cause the one I was on just wasn’t cutting it for me. Nothing truly exciting happened. Bad men chase the “good guys”. They fight back or they’re too busy drowning in their own problems to even notice or want to get away from danger. More mysterious tidbits into the Seekers but nothing solid to lure your undivided attention in.

The last 10-15 chapters picked up a bit, and I kinda wished the novel was like this for the most of it. The sections in Scotland in the first part was the hardest to get through. I can totally understand why so many people just DNFed. It took way too long to get the action going.

3) Characters
In Seeker, everything is written in 3rd person but we switch between following 4 different people. Quin and Shinobu are your typical protagonist narratives. They weren’t so bad to follow, except when they both bugged me to no end.

Quin was torn after learning of her beloved John’s other side, the darker side he kept hidden from her. The side that sought revenge over anything else. I just wanted to shake her. Can’t she see he’s so broken that she can’t heal him? I know love makes people blind, but it took a while for her to stop letting his mere presence interfere with proper thinking.

Shinobu’s walk into reckless self-destruction was so selfish. He thought he was only hurting himself, but he hurt those around him by being the way he was. They were so broken after becoming full-fledged Seekers and doing their “evil deeds”, but I wanted to poke at him to throw off the self-pity party already. He could still be the honourable hero he had always wanted to be. Drowning his sorrows like this didn’t make him any better of a person. However, I’m glad that it doesn’t end with him in his poor state, and for that it helped redeem his character as it showed a true depth to his growth and ability to find redemption for himself.

As for John, he’s like the book’s minor antagonist. There’s the big antagonist that is Quin’s awful Seeker father, but at least I could outright hate him. John? He was a different story. From his backstory that very slowly unfolded through his narrative, I couldn’t help but pity his descent into hatred and bitterness. It’s not simple to call him “evil” and be done with that. He cares for Quin (to my utmost chagrin, ’cause I don’t think he’s good enough for her), but he let his promise for retribution take over. His obsession for revenge drove everyone away. Maybe we’re supposed to feel bad for him, but all I can feel is tons of pity .

The last narrative is a girl named Maud. She’s something called a Dread, the youngest one in fact. Something else that belongs to Seeker history that we’re not so clearly explained for a long while. Actually, it’s still not fully explained by the end of it, but at least you learn a little bit more from her backstory. Her role is like to judge and monitor the actions of the Seekers, to prevent them from abusing such power. Ha! Where were they for the last few centuries? Although her narrative was the most confusing, she was the one person whom I didn’t want to strangle at some point through the novel. I’d say that’s a pretty good thing.

So that actually wasn’t all that short, but those were the things that annoyed me incessantly. Why the heck did I finish it? you may ask. Well, that’s a very good question. Sure, I was still a little bit curious about the Seekers. But mostly, it went down to the fact that a) I hate not finishing a book unless absolutely necessary, and b) I rushed through it to make sure Quin chose Shinobu. He was clearly the better candidate, and he understood her feelings perfectly. They were IN THE SAME BOAT. The sequel better have something nice going on for them, ’cause this book was NO ROMANCE. It would’ve spiced things up a little bit, especially when the plot action lacked so badly. It’s a shame it really didn’t go that way until the very end.

Oh, and you know what bothered me the most?

Wait for it.

The cheesy way Quin and Shinobu would always say “evildoers beware” over and over again. I think I just found a new pet peeve.

Overall Recommendation:
Seeker has many points against it, from slow pacing to annoying characters and very vague world building. This urban fantasy set in such beautiful settings like Scotland and Hong Kong could’ve made it truly adventurous and exciting, especially with a plot about secret powerful families. But it truly was missing the excitement factor, whether it be from learning more about Seekers or a forbidden romance. However, it literally read like a magical version of Revenge or something. All I can say is that there are not a lot of redeeming qualities to it, so here’s to hoping the sequel would be lots better from the low beginning.