YA

Review: Hunted by Meagan Spooner

Series: Hunted #1

hunted-meagan-spoonerBeauty knows the Beast’s forest in her bones—and in her blood. Though she grew up with the city’s highest aristocrats, far from her father’s old lodge, she knows that the forest holds secrets and that her father is the only hunter who’s ever come close to discovering them.

So when her father loses his fortune and moves Yeva and her sisters back to the outskirts of town, Yeva is secretly relieved. Out in the wilderness, there’s no pressure to make idle chatter with vapid baronessas…or to submit to marrying a wealthy gentleman. But Yeva’s father’s misfortune may have cost him his mind, and when he goes missing in the woods, Yeva sets her sights on one prey: the creature he’d been obsessively tracking just before his disappearance.

Deaf to her sisters’ protests, Yeva hunts this strange Beast back into his own territory—a cursed valley, a ruined castle, and a world of creatures that Yeva’s only heard about in fairy tales. A world that can bring her ruin or salvation. Who will survive: the Beauty, or the Beast?


3 Drink Me Potions


Thank you Edelweiss and HarperCollins for this copy in exchange for an honest review

**Hunted comes out March 14, 2017**

A Beauty that could hunt and take care of herself? That sounds a lot more interesting than Disney’s version.

And honestly? It was. In a way.

Yeva and her 2 sisters found themselves in a dire situation when their father’s business venture failed and they were left in ruin. Always at heart in the forest where her father taught her everything he knew about the hunt, Yeva was half-delighted to be returning to their only home left near the heart of the forest.

Of course, there’s a Beast loose out in the depths of this forest.

I thought it was an interesting premise, but the execution of the story was different from what I expected. It’s not to say it was bad, but it was just…different. I’ve never been a huge fan of Beauty and the Beast. I find it hard to fall in love with such a beastly figure that kept you prisoner. Meagan Spooner did her best to make sure this romance was more believable.

The story takes a while to unfold to where you know it’s heading: when Beauty meets the Beast and becomes his prisoner. I was rather impatient during the beginning 1/4 as these details just didn’t capture my heart as much.

And once we were introduced to the Beast properly (besides the little bits at the end of each chapter that were designated from the Beast’s POV), things did get more exciting. Combining elements from apparently a Russian folklore, this was a very unique twist on the fairy tale.

However, at the end of the day, it just….lacked something. The romance wasn’t as deep and loving as I expected for a fairy tale. There weren’t enough moments between Beauty and the Beast that let me understand how she went from hatred to sympathy to such love.

And that ending? It was so rushed. I was so confused at how things wrapped up, although it does end nicely (as all fairy tales should). I wished the book was a little longer if that’s what it took to let the last 10% flesh out better. It just wasn’t executed in the best way, in my opinion.

For a Beauty and the Beast story, it did its best and it was a good retelling that stood out amongst all the others.

Overall Recommendation:
Hunted was a unique spin on the classic Beauty and the Beast fairy tale, with a bit of Russian folklore. Yeva wasn’t just some damsel in distress, and the way Beauty and Beast balanced each other out without one being always the dominant one was interesting. However, the execution of the story, especially the ending, left a less than satisfactory feeling as it concluded too fast and the romance just couldn’t make me sigh with happiness like fairy tales do.

YA

Review: A Shadow Bright and Burning by Jessica Cluess

Series: Kingdom on Fire #1

a-shadow-bright-and-burning-jessica-cluessHenrietta can burst into flames.

Forced to reveal her power to save a friend, she’s shocked when instead of being executed, she’s named the first female sorcerer in hundreds of years and invited to train as one of Her Majesty’s royal sorcerers.

Thrust into the glamour of Victorian London, Henrietta is declared the prophesied one, the girl who will defeat the Ancients, bloodthirsty demons terrorizing humanity. She also meets her fellow sorcerer trainees, handsome young men eager to test her power and her heart. One will challenge her. One will fight for her. One will betray her.

But Henrietta is not the chosen one.

As she plays a dangerous game of deception, she discovers that the sorcerers have their own secrets to protect. With battle looming, how much will she risk to save the city—and the one she loves?


 

3.5 Drink Me Potions


To be honest, I’m a little disappointed in how A Shadow Bright and Burning turned out. It was a highlighted book of 2016 for me, but with high expectations come a greater fall when it doesn’t reach them.

Taking the “chosen one” archetype and apparently flipping it on its head, Cluess’ debut novel seemed to have the beautiful elements of magic, monsters and romance, all set in Victorian London. Each and every one of these components are things I absolutely love to find in a book. So how did it turn all so wrong?

Henrietta Howel didn’t expect to be brought to London, discovered as the first female sorcerer since Joan of Arc. I liked her. She didn’t let a house full of boys (with far more training than she ever had) or the old and well-respected sorcerers intimidate her. But with the opportunity for a greater life than she had ever dreamed of, she brought along her best friend Rook, an Unclean. One who has been touched by the Ancients (aka a monster that’s the stuff of nightmares). Her kindness for someone who society would not want to touch made me like her. She stood up for the poor who weren’t protected by the sorcerers’ magic. She gave her own opinion when she didn’t agree with how things were done. She made for a great protagonist.

The issues I did have problems with were the other elements of the story.

Magic:
The world building wasn’t very extensive. Beyond another tool, called a stave, that seemingly replaced the functions of a wand, and how it could be used with certain body movements to control the elements, it was frankly a little tiring to read about. I found my eyes were glazing over the parts when they were training because it was just a lot of info dumped in a way that wasn’t very exciting. It felt more like info that had to be unloaded rather than organically fitting in with the plot.

This story is also a historical fantasy. Honestly? Besides the fact that Queen Victoria popped up occasionally in the plot, it hardly felt like the time period really mattered. Sure, they were in London, but the historical aspects just weren’t important as it could’ve been modern-day London society. The way they lived, the tools they used, none of that really connected with that time period and it was a let-down. History requires more intensive research, but Cluess just didn’t put the effort to actually encompass it into her story, like how The Dark Days Club did in this same genre.

Monsters:
Likewise, the world building here wasn’t extensive enough. We’re still left with many questions by the end of the book. Like why did the responsible party who unleashed these monsters do it? or where are they from so the sorcerers stop them? . Unfortunately, it seems either these details were meant to be shared later in the series, or were unimportant. The way one of the monsters was dealt with in the climax of the novel felt too rushed and anticlimactic. For a “chosen one” archetype that’s supposed to be different, it sure felt like the cliched version of this formula. It’s like Howel is unstoppable. She may not be THE chosen one, but she’s still more important and powerful than other (and frankly, more well-trained) sorcerers in the Order.

Romance:
Where do I even BEGIN with this? I had a feeling a love triangle would go down in this book as there are like, almost no female characters and Howel is surrounded by a house of guys. I’m at least happy that one guy becomes more of a brotherly figure to her, so it’s like a love pentagon or whatever. I personally favour one guy over another (of course), but the romance honestly didn’t do much for me. Which is saying a lot.

Both guys have their problems, and both make honest mistakes that I didn’t really appreciate. There is no one who is better for her. And I’m glad that it’s not a story that focuses on this point like it’s more important than EVERYTHING else that’s happening. But at the same time, the romance was almost so subtle that I didn’t feel anything for the guys. She hardly spent any alone time with either so there weren’t many moments that made me melt and think “awww they’re so cute together”. I’d rather she didn’t fall for anyone then and just focus on kicking monster butt.

SO….
Maybe I hyped this up a little too much in my mind. I waited a long time to get my hands on this novel and I may have expected way too much. However, it still had its moments, like learning the history of other magical beings beyond sorcerers or the mysterious attention given to Howel by the Ancients.

It may not have been the best book, but it was decent at least.

Overall Recommendation:
A Shadow Bright and Burning was a historical fantasy that barely focused on the historical aspect. Set in Victorian London, Henrietta found herself in a heap of lies as she figures she’s not the chosen one after all. With a world that wasn’t altogether explained very well, this novel tried to make itself fun and action-packed, but somehow missed the high bar it set. It had its good moments too, but all the elements I looked most forward to just weren’t put together as well as I had hoped it would. Plus, the romance just wasn’t so great, and that already puts me in a less than happy mood.

YA

Review: Gamescape: Overworld by Emma Trevayne

Series: The Nova Project #1

gamescape-overworld-emma-trevayneThe planet is dying. Centuries of abuse have damaged the earth beyond repair, and now all the authorities can do is polish the surface, make the landscape look pretty to hide the disease within. Two prominent yet mysterious businessmen couldn’t fix it, either, but they did something even better. Together, they invented Chimera, the most complex and immersive virtual reality video game the world has ever known. The Cubes in which Chimera is played quickly became a fixture of this landscape: part distraction, part hospital, and almost wholly responsible for holding up the failing world economy.

Miguel Anderson is also dying. He isn’t the only one who plays the game–everybody does–but Miguel has more reason than most: When players leave their Cubes for the day, the upgrades and enhancements they’ve earned for their virtual characters leave with them. New lungs to breathe poisoned air, skin that won’t burn under the sun are great and everything… but Miguel, born as broken as the earth, needs a new heart–and soon–if he wants any hope of surviving just a little longer.

Then the two Gamerunners announce a competition, with greater rewards and faster progression than ever before, and Miguel thinks his prayers have been answered. All he needs to do is get picked to lead a team, play the game he’s spent years getting good at, and ask for his prize when he wins. Simple, really.

At first, things seem to go according to plan. Mostly, anyway. Inside his Cube, with his new team–including his best friend–at his back, Miguel begins his quest. He plays recklessly, even dangerously, for someone whose most vital organ could give up at any moment, but his desperation makes him play better than ever. The eyes of the world are on him, watching through status updates and live feeds, betting on his chances. With greater rewards, though, come greater risks, and the Gamerunners seem to delight at surprising the competitors at every turn. As he ventures deeper into a world that blends the virtual and the real to an unsettling degree, Miguel begins to wonder just why the game was invented at all, and whether its stakes could be even higher than life and death. 


4 Drink Me Potions


Thank you Edelweiss and HarperCollins for this copy in exchange for an honest review

**Gamescape: Overworld comes out September 13, 2016**

I’m not an avid fan of gaming like others may be, and not all stories based on virtual gaming works, but Gamescape: Overworld most definitely doesn’t fit in that category and surpassed all of my expectations.

Miguel needs a heart and this game that’s taken over the world seems to present that wondrous prize that just may help him live. And he’s good at it. Of course, everything has its own twists. It took a while for the story to get going as the gamemakers decided on this new team-play competition with the craziest prizes. The slow pacing here bugged me a bit but Trevayne kept me very much entertained with her imaginative descriptions of each level that Miguel fought to beat. The different ways you can die and the tools collected along the way, not to mention the whole idea of gaming in these giant cube-like buildings around the city, her world building was on point.

The storyline continued to be action-packed as Miguel battled his way to team leader and gained a new team to look after. Each individual member on his team was different, with their own fears to face and baggage they carried. I thoroughly enjoyed their interactions, whether it be positive ones or arguments that arose during the stressful game play.

Emotionally, Trevayne was pretty good at bringing out the vulnerabilities in her characters. This isn’t just a story about gaming or high-tech equipment. Miguel obviously dealt with a lot of stress and emotional baggage. At any moment, his heart could stop. But there was this one moment in the first half of the book that made me pause. It was beautifully sad. Our hero wasn’t a shining one on some white horse. He was a broken boy that just wanted to breathe his first breath of LIFE. Without the fear of dying on his back so constantly.

As for romance, it’s not such a huge part of the story. There is a love interest and she was part of Miguel’s new team, but I honestly wasn’t so interested in that whole aspect at all, which is pretty crazy for me to say. The story was so steeped in gaming intrigue, with the crazy “worlds” built for each level and the suspense of being the first team to win it all, that anything as trivial as a budding romance didn’t register as important with me. But if you like a taste of romance in your stories (as I normally do), there’s still a bit of that present.

I will conclude that what brought this whole story a higher rating was how it all tied in with the mystery of who the gamemakers were and why they created Chimera in the first place. What was its purpose? Why build a game when the world was falling apart when there could be a number of better things to do? Who were they working for?

Snippets of conversations in both the gamemakers’ perspectives in between chapters were the highlight of this novel, in my opinion. As the story continued, pieces were dropping into place until everything just CLICKED. This whole thing was so much bigger than you could ever imagine. The whole GAME was more than it just looked on the surface. The ending was absolutely fantastic. It had my heart racing and wondering how they would get out of this mess. I can’t give much more away, but know that it all goes way beyond the clichéd gaming storyline trope that’s more commonly used in a story like this. Trust me on this, you’re in for a surprise.

Overall Recommendation:
Gamescape: Overworld is levels more than what you may expect from a book about gamers. Yes, it’s full of action as Miguel fights his way for the most important prize of all, but it’s also about facing your fears and making the right calls in the heat of the moment. The suspense builds as Trevayne teases us with little bits about the mysterious gamemakers that started it all in between certain chapters. Who are they and what big plans did they have in store for the gamers beyond the surface level of more prizes? Even if you’re not a fan of gaming, this story has something for everyone. At the heart of it, this story is about choices. Follow Miguel and you will find out just what kind of an emotional ride this will take you on.